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With Windows 10 due out in just over a month, Microsoft is keen to make sure there are lots of apps available. So it’s not surprising that preview releases for Visual Studio 2015 will now be aligned with the preview updates being sent out via Windows Insider.
Microsoft may have long-retired XNA, its .NET-based game development framework, but it’s still very much supporting games developers. Last year it released the Community Edition of Visual Studio, essentially a “full version” of its programming IDE for hobbyist and professionals alike, as well as Unity Tools for Visual Studio. Now it’s partnered with Epic, Unity and Chukong Technologies (Cocos2d) to more deeply integrate these technologies into Visual Studio.
Microsoft regularly operates in mysterious ways (Windows 8, anyone?) with one of its more intriguing — and recent — manoeuvres being the acquisition of SyntaxTree. The company is best known for UnityVS, a Visual Studio extension that allows developers to debug games created with Unity 3D in Redmond’s popular IDE. A month after SyntaxTree’s integration into the mothership, Microsoft has released an updated version of UnityVS, renaming it to “Visual Studio Tools for Unity” (VSTU), while also removing the $US99+ price tag.