Tagged With c#

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Trying to develop a cross-platform app with a decent UI in any .NET language is hard. There's never been an optimal way to deploy everywhere and while attempts have been made to provide usable libraries, they're all works in progress. Even Microsoft's Xamarin.Forms is mobile-only. That, however, will change with version 3.0, with Microsoft promising support for Windows, macOS and Linux.

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.NET developers have probably heard about LINQPad, a handy "programmer's playground" where you can type C#, F# and Visual Basic .NET code into a scratchpad and quickly debug it. This can be a better alternative to, say, constant recompiling when tweaking logic.

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So you've started playing around with Unity and discovered this "Mono" thing. Well, Mono things. MonoDevelop, the Mono Runtime, the Mono compiler. Mono, Mono, Mono. If you're completely in the dark as to the differences between these elements, well, it's time to learn.