dwarf fortress

  • This Is The Only Book You’ll Ever Need On Procedural Generation

    Dwarf Fortress, a complex rogue-like game that’s been in a state of constant improvement and refinement since 2002, is a masterclass in procedural generation (PCG). If you’re a coder with even the slightest interest in algorithmic content creation, Procedural Generation in Game Design, a 336-page book co-edited by Dwarf Fortress developer Tarn Adams, is a…