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<oembed><version>1.0</version><provider_name>Lifehacker Australia</provider_name><provider_url>https://www.lifehacker.com.au</provider_url><author_name>Junglist </author_name><author_url>https://www.lifehacker.com.au/author/junglist-usa/</author_url><title>What Great Game Development Teams Do</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="PiA24ChsgV"&gt;&lt;a href="https://www.lifehacker.com.au/2015/07/what-great-game-development-teams-do/"&gt;What Great Game Development Teams Do&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.lifehacker.com.au/2015/07/what-great-game-development-teams-do/embed/#?secret=PiA24ChsgV" width="600" height="338" title="&#x201C;What Great Game Development Teams Do&#x201D; &#x2014; Lifehacker Australia" data-secret="PiA24ChsgV" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>We&#x2019;ve been spending some time talking about the Game Outcomes Project this week, which surveyed hundreds of game developers to come up with empirical data and weigh several factors against success indicators. The previous instalments have been a bit negative in tone &#x2013; moreso a &#x201C;what not to do&#x201D; &#x2013; whereas this one will be [&hellip;]</description></oembed>
