Microsoft may have long-retired XNA, its .NET-based game development framework, but it’s still very much supporting games developers. Last year it released the Community Edition of Visual Studio, essentially a “full version” of its programming IDE for hobbyist and professionals alike, as well as Unity Tools for Visual Studio. Now…
For XNA, Microsoft’s managed runtime for game developers, the writing was on the wall — or textured quad — when the company announced that C++/DirectX and Javascript/HTML5 would be the preferred platforms for games development in Windows 8. Now Microsoft has finally signed off on the API, where should developers…
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