Tagged With development

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Apple is running a secret project, condenamed Marzipan, which will allow developers to build a single app that will work Apple's smartphone, tablet and computing devices. This will likely help bolster the offerings in their macOS App Store which is languishing behind its iOS sibling.

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Many development teams have established .dev domains for testing their software. But a recent change means these connections will no longer work unless they are secured. While that's a good move - dev environments can be just as damaging if successfully attacked as production - this will mean many developer teams will need to make changes to their test environment.

Predicting the future is near impossible -- but that doesn‘t stop us all from having a red hot go. Human beings have been predicting the future since the beginning of history and the results range from the hilarious to the downright uncanny.

One thing all future predictions have in common: they‘re rooted in our current understanding of how the world works. It‘s difficult to escape that mindset. We have no idea how technology will evolve, so our ideas are connected to the technology of today.

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Sometimes, great ideas come from the simplest places. Snap, Send, Solve was one of the first apps developed by Danny Gorog and his partners when they started their app development business, Outware Mobile. The genesis was the confluence of a Victorian government competition calling on developers to find innovative uses for publicly available data and a chance trip to a playground. From that, Gorog has gone on to build Snap Send Solve into a platform that is being exported to other countries.

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The cycle in which ideas turn into software is getting shorter and shorter. By and large, this is a good thing as new functions are delivered to users faster than ever before. But one of the consequences is software bugs are introduced and sometimes missed. I suspect part of the reason is testing cycles are being squeezed. This is part of the root cause, I think, as to why a two year old bug was introduced into Linux.

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Whenever a new version of iOS is announced, developers scramble to update their apps so they don't become disabled. For iOS 11, this is particularly important as support for 32-bit applications is dying off. This is also the reason a bunch of older iOS devices will no longer be upgradeable to the latest iOS. Over the weekend, my iPhone 7 Plus had over 30 apps that needed updating. That's a pain but I was amazed at how big those updates were.

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When we look back at the history of Microsoft, as with many other large businesses, there are moments you can see where the company clearly got things wrong. Apple's collapse, before the return of Steve Jobs was precipitated by the battle fought between the rival Lisa and Mac camps. And in Redmond, Windows Vista was a turning point.

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Twitter has always baffled me. It's value as a way to send short messages to a broad audience is almost unparalleled but the signal to noise ratio makes it challenging to extract value and to have your message heard. But developers who create ways to make the platform more useful will be interested in some new APIs and other changes Twitter has added to the API Platform Roadmap.

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Most technology decisions are an exercise in compromise. When it comes to choosing the software you need you can choose to either buy or license applications developed by a third party or you can roll up your sleeves and create your own.

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Hackathons are all the rage. Lock a bunch of smart people together with a problem to solve and enough food and drink to keep them fuelled and reap the whirlwind of creativity. But not all hackathons deliver instant value

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Today at CES 2016, Lenovo teased an upcoming smartphone that will be made in conjunction with Google's motion-sensing wunderkind; Project Tango. This will be the first Tango-enabled mobile device for consumers and it promises to provide a "magic window" of digital information and objects in the real world. But will it ever make it to Australia?

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When you're working on an app, as an individual or in a team, it's easy to let some of the smaller problems slide such as bugs that are not deemed to be high priority. But these small issues can pile up and before you know it they turn into a big problem that you can't ignore. Here are four simple rules to fix this.