As a developer, you might have a general idea how modern 3D games create their scrumptious visuals. It doesn't hurt however to have more specific knowledge, especially if you do any sort of work involving 3D graphics. Even artists will find it beneficial to know how the models and textures they create are transformed into 2D images.
Tagged With 3d
Back in 2010 Sony Australia's Paul Colley forecasted that a large percentage of Australian viewers would have 3D televisions by 2014. In the same year, industry pundits such as Simon Murray predicted that sales of 3D TVs were set to increase in the years to come.
But others were heralding the death of 3D TVs and this year the remaining major manufacturers, LG and Sony, have said they will no longer produce 3D-capable televisions. So despite all the repeated push and positive predictions, what went wrong with 3D TV?
We have some bad news for 3D TV aficionados (all three of you). LG and Sony have both confirmed they will be abandoning 3D TV support in 2017. These two companies were the final holdouts. In other words, it will soon be impossible to buy a 3D TV from a major manufacturer in Australia - and 3D Blu-rays are sure to follow suit.
Gruntier video cards. More powerful CPUs. Higher resolution displays. All this stuff is really important when it comes to enjoying quality 3D experiences, be it video games or virtual reality. But none of it matters if it takes 400 years to download those experiences. Hence why companies such as Google spend a lot of time researching new ways to compress data. Now Google has a new compression library for 3D models -- called "Draco" -- and it looks very promising.
In 2015, 3D was still present in most HD TVs. Not that you'd have known -- advertisements had conspicuously stopped mentioning it. This year, the feature has been quietly killed off by most major manufacturers. After years of trying to convince consumers that 3D was the next big thing, it's finally been consigned to the dustbin of history. Here's why we won't miss it.
This week, I was invited to an early-preview screening of Ridley Scott's new science-fiction movie The Martian. Unfortunately, a train delay meant I arrived just as the film was about to start. The massive VMax cinema only had a handful of seats left -- all of which were in the front row. Would stupidly-close 3D enhance the experience or make me want to vomit? There was only one way to find out...
Television broadcasts in 3D promised to give people an extra dimension in viewing movies, sport and other entertainment but take up of the technology has not been that great. This is not the first time the industry has tried to use television screens to bring 3D to our living rooms. So what's going wrong?
This week, we were invited to an advanced screening of Monsters University by Pixar Animation Studios, the follow-up to the Academy Award-winning Monsters Inc. The film is an enjoyable romp for all ages... but does "enjoyable" really cut it when you're paying through the nose? These days, a family trip to the cinema costs around $50 -- and that's if you forgo 3D and the snack bar. So the question is: does Pixar still have what it takes to put your bum in a seat?
The Visual Studio 3D Starter Kit, designed to make adding 3D functionality to games and apps easier, has been extended to include support for Windows Phone 8. (Hey, anyone tempted to build a 3D game and enter it in our apps competition?) Full details and install instructions at the link.
In today's cinema, 3D is almost as synonymous with the movies as popcorn. You simply can't escape it. Even classic films that were released decades ago are getting dusted off for some 3D treatment, alongside an endless stream of shiny comic book movie sequels. If you've been holding off from 3D cinema due to the inflated ticket prices or fear of motion sickness, here are the facts you need to know.
This week we've been learning 3D modelling with Rhino 3D. If you've been following along, congratulations! You've made it to the end of the series and are now well on your way to being able to model up just about anything. Today we're looking at how to bring everything you learned together and additional resources you can use to learn more.