Rumours of Google’s entry into the game-streaming space have circulated for ages, but today those rumours were finally confirmed when the company announced it will be teaming up with game publishers for its newly announced Project Stream service. Project Stream will allow users to play fully-fledged console and PC games through their Chrome browser without the need for a gaming PC or console hardware, all thanks to the cloud.
The first of these partnerships is with French publisher Ubisoft and its upcoming title Assassin’s Creed Odyssey.
While Google says the full, public version of Project Stream won’t be released for some time, those interested in helping Google test the service can sign up for its upcoming closed beta. Selected beta users will be able to play Assassin’s Creed Odyssey via Chrome, provided they meet all the technical requirements.
(One of the requirements is that you be located in the US, but a VPN should help you with that.)
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How to sign up for the Project Stream Beta
Here’s what you’ll need in order to be selected for the beta:
- A VPN if you’re outside the US.
- An Ubisoft Account. You can sign up for one here.
- A Google Account (not counting some managed Google accounts, such Google for Work or Google for Education).
- Chrome, updated to version 69 at minimum. (Why aren’t you always running the latest version of Chrome, anyway?)
- An internet connection with at least 25Mb/s download speeds. (You can test your speeds here.)
- Either a USB gaming controller or a mouse — not necessary, but Google recommends these over using your laptop’s touchpad.
You won’t have to own a copy of Assassin’s Creed Odyssey in order to participate in the Project Stream beta — assuming you get in. According to Google, beta test spots are limited, and Google may limit how many users can access the service at any given time.
And that isn’t all. Once the beta ends around mid-January or so, you won’t be able to access the game any more. Should you get in, you’ll also be playing a more limited version of the game compared to those who went out and purchased it for real. Don’t expect to be able to make microtransactions for in-game items, for example (which isn’t the worst problem to have).
As for the game’s quality, early footage reveals that Google’s service can achieve good-looking 1080p gameplay at 60fps. Whether users will be able to push past that into higher resolutions or frame rates, we’ll let you know if (or when) we get into the beta.