iOS: Victories is a to-do app that takes every to-do on your list and turns it into a “battle”, where doing it means you win, and putting it off means surrender. As you’re productive, your character levels, and there are stats and a ton of data to mull over while you push your character to progress.
Victories is a simple app, but under a relatively plain to-do app skin is a lot of data and research into what makes us more productive and what helps us stay motivated. Like most to-do apps, you add the things you need to do, and cross them off when you finish them. You can set deadlines and short notes, too. When your to-dos are in the app, they’re called “battles”. When you mark them off and complete them, they move to the “victories” column. If you put them off, or miss deadlines, they move to the “surrenders” column. Your character levels up as you rack up victories, and the app keeps track of things like how long it takes on average for you to finish a battle, how many victories you’ve racked up versus how many times you’ve surrendered, and what your win percentage is.
All of this data is displayed right next to your character, along with their level progression, which naturally makes you want to rack up more wins, get stuff done and keep those numbers — and your character — looking good and progressing nicely. As you rack up victories in specific categories, you’ll build “conquests”, or longer lists of achievements.
Gamification can be a powerful motivation tool, and Victories is hardly the first app to take advantage of the “adorable pixel avatar you want to level up by being productive” approach. Previously mentioned Quest was one, and fitness app Dungeon Runner is another. Habitica (formerly HabitRPG), one of our favourite game-based productivity apps, is another great example. Right now Victories is iOS only, and it’s completely free. Hit the link below to check it out.