Health Month is a game that's designed to help you lose weight, cut your caffeine addiction, start reading more and all sorts of things that will help you lead the better life you want.
You start off by choosing rules. (You can see some of the samples above.) The rules aren't just about exercising more and eating less fat. Rules can concentrate on things like reading and writing more or just relaxing. If you want to add something not already on the list, Health Month will let you make a custom do or don't. Upon choosing a rule, you get presented with a panel full of sliders. Here's exercise as an example:
I exercise four days a week but want to make it six, so I've let Health Month know that. I've also told Health Month how hard I think this will be, how necessary it is for my health, and how much I enjoy exercise in general. It uses these factors to determine how many points I get for achieving this goal on a weekly basis. This is pretty much the same process for every rule you make, and just answering these questions is kind of enlightening to see how you consider your health and choices in your life.
After entering goals, Health Month will summarise all your rules in the form of a contract:
You'll also get a nice little duo of pie charts that show you the number of do versus don't rules as well as the difficulty level of the game:
If you're better at doing things than not doing things or if you the difficulty level might be a little high for you to start with, this is a good way to tell.
Once you're all set, you sign your contract, and you can get start playing Health Month on the first of the upcoming month. If you want to get started now, you'll start on October 1.
Want to give Health Month a shot? Sign up for the beta. You can play with three rules for free. For more than three rules, it'll cost you $US5 for the month or $US50 for the year. Alternatively, if you don't want to pay and could really use the help getting your health back on track, you can apply for sponsorship.