Kotaku

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Time Management As An Indie Game Developer

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2:00PM October 2, 2011 | Logan Booker

I’ve written a rambling piece over on Kotaku Australia regarding my first week as an independent game developer. Funny thing is, I didn’t actually do any coding on the game itself. What follows is a brief tale of my transition from office to home and the initial tentative steps I’ve taken. It involves WordPress and Apache, among other non-game making activities. More »


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What Happens To Existing Games When We Get R18+?

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12:30PM September 9, 2011 | Angus Kidman

It looks likely we’ll finally get an R18+ rating for games, but what does that mean for existing games and future titles? Over at Kotaku, Tracey has a comprehensive explanation of how re-classification works which is well worth a read. [Kotaku]


Money

Nintendo Cuts $100 From Price Of 3DS

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6:00PM July 28, 2011 | Angus Kidman

At the end of March, when the Nintendo 3DS launched, the official price for the device was $349.95 and the cheapest standalone price was $288. Barely four months later, Nintendo has hacked the price rather dramatically, reducing the list price to $249.95. More »


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R18+ Rating For Games Likely Despite NSW Stumble

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2:30PM July 22, 2011 | Angus Kidman

Despite the fact that NSW still wants amendments, federal attorney general Brendan O’Connor is confident that we’ll have a national R18+ rating for games by the end of the year. Mark at Kotaku has the full story. [Kotaku]


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When Post-Its Work Better Than PCs For Planning

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1:00PM July 8, 2011 | Angus Kidman

Australian game development house Nnooo doesn’t rely on any fancy technology when it does level design. Instead, it uses a wall covered in Post-It notes. More »


Money

Nintendo, Street Dates And Why Australian Consumers Always Come Last

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4:00PM June 30, 2011 | Angus Kidman

If you’ve ever suspected that the way big companies behave has absolutely nothing to do with making life better for consumers, the analysis of what happened this week with the release date for the 3DS version of Ocarina Of Time by Mark at our sibling site Kotaku will confirm your worst suspicions. It’s a great read and I can’t recommend it highly enough. [Kotaku]


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‘Banking’: Why It’s The Way Of The Future, And Why You Must Do It

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1:30PM May 20, 2011 | mark.serrels

Anyone who has ever lived in the same space as another human being or, more specifically, shared a single television with a loved one, understands the situation. A brand new game comes out. You want to play that game. Your partner/sibling/parents want to watch TV. All hell breaks loose. I’m here to tell you I have a solution – and that solution is ‘banking’. More »


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Report: Sony PlayStation Network Password Reset Page Exploited, Customer Accounts Potentially Compromised

12:59AM May 19, 2011 | Joel Johnson

According to reports on Nyleveia.com, Eurogamer, and NeoGAF, Sony’s PlayStation Network password reset system — the one just put in place after the PSN hack — has been compromised, allowing hackers to change a PSN password if they know your email and date of birth. Exactly the sort of information that was released in the original hack. More »


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Tactics For Taking A Sickie And Not Getting Noticed

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10:30AM April 21, 2011 | Angus Kidman

Over at Kotaku, Mark has posted a guide to chucking the perfect sickie for people who want to play Portal 2 (or any other major new game release). While it’s very tongue in cheek (and arguably not needed when many of us are looking forward to a five-day weekend), it does raise some useful points worth remembering if you plan to take a day off work that isn’t entirely due to sickness. More »


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Lifehacker Vs Kotaku: Is There Any Point To The Xperia Play?

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3:00PM April 4, 2011 | Angus Kidman

In my review of the Xperia Play last week, I mentioned that Mark from our sibling gaming site Kotaku was not at all keen on the device. Given that the Xperia Play represents a relatively rare moment when the subject matter for Kotaku and Lifehacker collide, we figured it was worth going head-to-head to discuss the merits of what happens when an Android phone meets a Sony controller. Here’s what went down. More »